Una mujer, Rose, va en busca de su hija adoptiva dentro de los confines de un extraño y desolado pueblo llamado Silent Hill.Una mujer, Rose, va en busca de su hija adoptiva dentro de los confines de un extraño y desolado pueblo llamado Silent Hill.Una mujer, Rose, va en busca de su hija adoptiva dentro de los confines de un extraño y desolado pueblo llamado Silent Hill.
- Premios
- 8 nominaciones en total
Reseñas destacadas
Although I have never played the actual game I am aware of its story and how this film decided to take another route. It borrows many elements & ideas from not just the first game but it's first couple sequels as well & blends in with the director's own ideas. The end result in my opinion I think works rather well both telling a solid story that doesn't hold your hand while also nailing the look and feel of its source material. I've seen many claim they couldn't understand much of the story but I personally think it explains everything pretty well. There are a couple exposition dumps & maybe at times some of the elements from the video games can feel disjointed but nothing feels out of place or forced in. Especially have to give the director and production crew props for the set design and visual effects that really brings to life the disturbing imagery of the games. There are many effective sequences especially one involving creepy nurses & there's no cheap jump scares to be found.
The only issue for me with the film are the boring and slow paced scenes with the husband character. It feels like they just added these scenes with him cuz the movie didn't have enough males but you could honestly cut all these out and it wouldn't effect the movie any. Other than that Silent Hill was definitely a milestone for video game adaptations especially from around that time. Even today you don't see many get as much effort put into them as this one did.
The only issue for me with the film are the boring and slow paced scenes with the husband character. It feels like they just added these scenes with him cuz the movie didn't have enough males but you could honestly cut all these out and it wouldn't effect the movie any. Other than that Silent Hill was definitely a milestone for video game adaptations especially from around that time. Even today you don't see many get as much effort put into them as this one did.
I remember I sat down to play Silent Hill a couple of years ago because the mystery genre intrigued me and the game had an interesting look to it, so I started running through the abandoned town of 'Silent Hill' as the main player. I stopped playing very soon because, in truth, not a whole lot was happening. It was mostly an uncomfortable experience, eerily lit and hauntingly scored. I could feel an intense build-up in that foggy place but I never reached the culmination, so I gave up. OK, fine - I was scared.
Years later this film adaptation is bravely made by Christophe Gans and, even though I'd played less than ten minutes of the game, I immediately recognised the haunting visuals of the abandoned city. So 'well done' here is an understatement. It is superbly breathed new life into.
The plot has been glossed over slightly in a Hollywood fashion, but captures the essence of its characters and storyline - which is: as a last resort, a mother takes her ill daughter to a place she often mentions in her sleep - a place near where she was adopted from. But the hope the mother has for her daughter's recovery quickly shatters and turns into despair when the little girl vanishes in the misty mysterious old town.
I truly cannot credit the atmosphere of this film enough. Christophe Gans has successfully captured the eerie mood of Silent Hill and it is a nightmarish place - a fog-enshrouded hell that shifts between two modes: barren ashen daylight and a gruesome decaying state with fiery ember, demons and enhanced by chilling (and very sudden) sound effects. It's strangely fascinating, surreal and above all frightening.
The problems of Silent Hill (2006) are that there are not nearly enough build-ups. They should have been used not only to stay faithful to the video game upon which it was based but to wield tension in the right way and shock us when the build-up finally culminates. But here we are introduced to horrid creatures early on and often without much foreshadowing devices. Because they are presented to us so generously and clear-viewed, they are not that scary. At all. Some even manage a raised eyebrow, like the crawly CGI cripples.
In the end, I think this is quality horror entertainment and probably one of the better game-to-film adaptations, abut it is much too chaotic - too many monsters and too often and too clearly to be frightening. The mood and atmosphere are what is frightening and so it should have been used even more in Silent Hill, but instead the director feels pressured to introduce creatures to satisfy mainstream audiences' need for bloody gorefest and kinetic action.
7 out of 10
Years later this film adaptation is bravely made by Christophe Gans and, even though I'd played less than ten minutes of the game, I immediately recognised the haunting visuals of the abandoned city. So 'well done' here is an understatement. It is superbly breathed new life into.
The plot has been glossed over slightly in a Hollywood fashion, but captures the essence of its characters and storyline - which is: as a last resort, a mother takes her ill daughter to a place she often mentions in her sleep - a place near where she was adopted from. But the hope the mother has for her daughter's recovery quickly shatters and turns into despair when the little girl vanishes in the misty mysterious old town.
I truly cannot credit the atmosphere of this film enough. Christophe Gans has successfully captured the eerie mood of Silent Hill and it is a nightmarish place - a fog-enshrouded hell that shifts between two modes: barren ashen daylight and a gruesome decaying state with fiery ember, demons and enhanced by chilling (and very sudden) sound effects. It's strangely fascinating, surreal and above all frightening.
The problems of Silent Hill (2006) are that there are not nearly enough build-ups. They should have been used not only to stay faithful to the video game upon which it was based but to wield tension in the right way and shock us when the build-up finally culminates. But here we are introduced to horrid creatures early on and often without much foreshadowing devices. Because they are presented to us so generously and clear-viewed, they are not that scary. At all. Some even manage a raised eyebrow, like the crawly CGI cripples.
In the end, I think this is quality horror entertainment and probably one of the better game-to-film adaptations, abut it is much too chaotic - too many monsters and too often and too clearly to be frightening. The mood and atmosphere are what is frightening and so it should have been used even more in Silent Hill, but instead the director feels pressured to introduce creatures to satisfy mainstream audiences' need for bloody gorefest and kinetic action.
7 out of 10
I don't think that a video game has been adapted in such a manner before. It's as if you're watching the video game in front of your eyes. And although I only have played one Silent Hill, I know that they achieved to transport the game on your screen (theatre) literally!!
But that is also the downfall of the movie (imo). It is very compelling in the beginning, but when it reaches a certain point (let's say the middle of the movie), the scares don't work anymore. The effects still remain great, but I'm just not feeling it. As a game that would work, because you're actively involved, but as a passive viewer, you get bored. So the best adaptation yet, shows us that there is more to the adaptation process, than filming a game ...
But that is also the downfall of the movie (imo). It is very compelling in the beginning, but when it reaches a certain point (let's say the middle of the movie), the scares don't work anymore. The effects still remain great, but I'm just not feeling it. As a game that would work, because you're actively involved, but as a passive viewer, you get bored. So the best adaptation yet, shows us that there is more to the adaptation process, than filming a game ...
First of all, Carol Spiers deserved an Oscar for her production design. I'm not joking at all. It was so creepy and unsettling. It's worth watching for that alone. Unfortunately the storytelling aspect of it was pretty meh. Not a great script with some pretty lazy dialogue. In spite of that, I really liked this movie... surprisingly.
Yea I live in a cave. Not only am I over a decade late to the Silent Hill party, but I had no idea that it is an adaptation of the famous 1999 PlayStation game Silent Hill. If this describes you as well then read on because it might help you enjoy this flick more.
Silent Hill the movie has a distinctly cold, brooding vibe similar to the classic supernatural mindbenders like The Others, The Sixth Sense, or even going way back to The Shining. That is, it immediately puts us in a surreal state of mind, cut off from reality (in this case an abandoned ghost town) where anything can & usually does happen.
Where it gets crazy and possibly disorienting to newbies is when it incorporates some of the videogame elements which are never really explained. The terrifying monster Pyramid Head just sort of appears without any context, and similarly the famous Nurses From Hell scene happens almost randomly. These are excellent scenes, but still a bit disorienting if you're trying to relate everything to the narrative that's unfolding.
The story itself is about a woman searching for a child in the creepy ghost town of Silent Hill, and it becomes a sort of dysfunctional Alice in Wonderland type tale with random gruesome episodes and good scares, but underneath it is a consistent plot which slowly reveals itself. One unique angle worth mentioning is that this movie is almost entirely a female cast. I thought that was a really interesting diversion from the standard horror flick where men dominate the story as both heroes and villians. Here our protagonist is a strong female lead--not quite Sarah Connor Terminator 2 strong, but definitely not a squeaking damsel in distress. The antagonist is a female as well, a very creepy matriarchal character whom you totally wouldn't want to meet at Sunday brunch.
Just be prepared that not everything ties neatly into the story (due to the videogame elements), and that's my only real criticism. However, if I watch it a 2nd time I'll be better prepared, as I hope you are after reading this! Silent Hill is a great flick with some terrifying moments, nice creative gore (ever see someone get their entire skin ripped off? tune in) and a satisfying story with a really interesting twist. Definitely worth checking out.
Silent Hill the movie has a distinctly cold, brooding vibe similar to the classic supernatural mindbenders like The Others, The Sixth Sense, or even going way back to The Shining. That is, it immediately puts us in a surreal state of mind, cut off from reality (in this case an abandoned ghost town) where anything can & usually does happen.
Where it gets crazy and possibly disorienting to newbies is when it incorporates some of the videogame elements which are never really explained. The terrifying monster Pyramid Head just sort of appears without any context, and similarly the famous Nurses From Hell scene happens almost randomly. These are excellent scenes, but still a bit disorienting if you're trying to relate everything to the narrative that's unfolding.
The story itself is about a woman searching for a child in the creepy ghost town of Silent Hill, and it becomes a sort of dysfunctional Alice in Wonderland type tale with random gruesome episodes and good scares, but underneath it is a consistent plot which slowly reveals itself. One unique angle worth mentioning is that this movie is almost entirely a female cast. I thought that was a really interesting diversion from the standard horror flick where men dominate the story as both heroes and villians. Here our protagonist is a strong female lead--not quite Sarah Connor Terminator 2 strong, but definitely not a squeaking damsel in distress. The antagonist is a female as well, a very creepy matriarchal character whom you totally wouldn't want to meet at Sunday brunch.
Just be prepared that not everything ties neatly into the story (due to the videogame elements), and that's my only real criticism. However, if I watch it a 2nd time I'll be better prepared, as I hope you are after reading this! Silent Hill is a great flick with some terrifying moments, nice creative gore (ever see someone get their entire skin ripped off? tune in) and a satisfying story with a really interesting twist. Definitely worth checking out.
¿Sabías que...?
- CuriosidadesIt took director Christophe Gans five years to obtain the rights to make the film. He was given the rights after he sent Konami a video of an interview describing how much Silent Hill meant to him. Along with the interview, he sent scenes that he filmed on his own dollar cut up and overlayed with music from the games.
- PifiasThe image of West Virginia on Cybil's arm patches is backwards.
- Citas
Dahlia Gillespie: Why didn't she take me? Like the others?
Rose Da Silva: Because you're her mother. Mother is God in the eyes of a child.
- Créditos adicionalesThe first segment of the ending credits plays out much like the ending credits of the games.
- Versiones alternativasIn Canada, there is rumored to exist an extended cut of the film which runs approx. 132 minutes. It is also said to be the full uncut version of the film itself, which to this day, has never been released outside Canada. This version, being the full version of the movie that was filmed contains longer, sometimes more explicit scenes, more disturbing features (as well as extended scenes that explain everything unlike in the American Theatrical Cut) that was possibly all cut to prevent an NC-17 rating in the USA.
- ConexionesEdited into Silent Hill: Revelación 3D (2012)
- Banda sonoraWaiting for You (SHF1)
Vocalist Mary Elizabeth McGlynn
Written and Performed by Akira Yamaoka
Courtesy of Konami
(plays in the gas station diner)
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Detalles
- Fecha de lanzamiento
- Países de origen
- Sitio oficial
- Idioma
- Títulos en diferentes países
- Terror en Silent Hill
- Localizaciones del rodaje
- Brantford, Ontario, Canadá(Silent Hill main street)
- Empresas productoras
- Ver más compañías en los créditos en IMDbPro
Taquilla
- Presupuesto
- 50.000.000 US$ (estimación)
- Recaudación en Estados Unidos y Canadá
- 46.982.632 US$
- Fin de semana de estreno en EE. UU. y Canadá
- 20.152.598 US$
- 23 abr 2006
- Recaudación en todo el mundo
- 100.605.135 US$
- Duración2 horas 5 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 2.35 : 1
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What was the official certification given to Silent Hill (2006) in India?
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