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IMDbPro
Julian Richings in Cube - Il cubo (1997)

Nicole de Boer: Leaven

Cube - Il cubo

Nicole de Boer nel ruolo di...

Leaven

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Citazioni13

  • Leaven: [Leaven, Kazan & Worth reaching the exit of the cube] What are you doing? You can't quit now. It's not your fault!
  • Worth: I have nothing... to live for out there.
  • Leaven: What is out there?
  • Worth: Boundless human stupidity.
  • Leaven: I can live with that.
  • Leaven: This room moves to 0, 1, and -1 on the X-axis, 2, 5, and -7 on the Y and 1, -1, and 0 on zed.
  • Quentin: And what does that mean?
  • Leaven: You suck at math.
  • Holloway: You've got a gift.
  • Leaven: It's not a gift. It's just a brain.
  • Quentin: Why don't you tell us what your purpose is, Worth?
  • Worth: Often wondered that myself. I'm just a guy, I work in an office building doing office building stuff. I wasn't exactly bursting with joie de vivre before I got here, life just sucks in general.
  • Holloway: Oh I can't stand that attitude.
  • Leaven: 'Cos he's right.
  • Leaven: *You* figure it out! You haven't done anything! All you do is freak out, you murderer!
  • Leaven: Give us the boot, you pig!
  • [Quentin turns suddenly and hits Worth with the boot]
  • Quentin: You don't want the boot!
  • [Quentin starts beating Worth savagely with the boot]
  • Leaven: [looking at the "room numbers"] Prime numbers. I can't believe I didn't see it before!
  • [They are staring, wide-eyed, at each other as they begin to understand the coding]
  • Leaven: How do you map a point that keeps moving?
  • Worth: [He thinks for a few moments, then:] Permutations.
  • [They stare at each other again, realizing they've made a breakthrough]
  • Leaven: [to Worth and Holloway] Well... Duh! Have you been on glue all your lives? I felt guilty for ruining the world since I was like seven! God, if you need someone to blame throw a rock!
  • Leaven: Is he dead?
  • Worth: Not quite.
  • Quentin: Not even close!
  • Leaven: Give me a minute. Okay. The numbers are markers; points on the map, right?
  • Worth: Right.
  • Leaven: And how do you map a point that keeps moving?
  • Worth: Permutations.
  • Quentin: Permu - what?
  • Leaven: Permutations. A list of all the coordinates that the room passes through. Like, a map that tells you where the room starts, how many times it moves, and where it moves to.
  • Quentin: The number tells you all that?
  • Leaven: I don't know. See, I've been looking at only one point on the map. Which is probably the starting position. All I saw was what the Cube looked like before it started to move.
  • Quentin: Okay, so it's moving. How do we get out?
  • Leaven: 27. - I know where the exit is.
  • Quentin: [standing up] Where?
  • Leaven: [ferociously] Stay away from me.
  • Worth: Back off, Quentin!
  • Quentin: I just want to know. Don't you want to know?
  • Leaven: [to Worth] You remember that room we passed through before? The one with the coordinate larger than 26?
  • Worth: What about it?
  • Leaven: That coordinate placed the room outside the cube.
  • Worth: A bridge!
  • Leaven: Right! But only in its original position.
  • Quentin: What are you talking about?
  • Leaven: Look. The room starts off as a bridge. And then it moves its way through the maze, which is where we ran into it. But, at some point, it must return to its original position.
  • Worth: So the bridge is only a bridge...
  • Leaven: For a short period of time. This thing is like a giant combination lock. When the rooms are in their starting position, the lock is open. But when they move out of alignment, the lock closes!
  • Worth: What do ya think?
  • Leaven: You don't have a lot of lives left.
  • Worth: We've been going in circles.
  • Quentin: That can't be.
  • Worth: [Quentin hauls Leaven off the ground and over to the window to the outside] Where are we?
  • Leaven: I don't know.
  • Quentin: [roaring like a lion] Where are we?
  • Leaven: *You* figure it out! You haven't done anything! All you do is freak out, you murderer!
  • [Leaven weeps, while Worth is oddly laughing. Quentin drops to the floor]
  • Quentin: I guess you were right, Worth. There is no way out of here.
  • Quentin: [Quentin begins crying, and Kazan pats his head] Get away from me.
  • Worth: [Worth has been thinking, and he gets to his feet] Wasn't Rennes killed in that room?
  • [Worth re-opens the door to the darkness outside and asks:]
  • Worth: How come there's nothing out there?
  • Quentin: It's the edge.
  • Worth: We weren't at the edge before. Where's the room that killed Rennes?
  • Quentin: [flings a boot out into the darkness] Fuck off!
  • Worth: Oh, that was good.
  • Quentin: What difference does it make? We're dead anyways.
  • Worth: Hey, listen to what I'm saying! There was a room there before. We haven't been moving in circles; the rooms have!
  • Leaven: Of course.
  • Quentin: Rooms...?
  • Leaven: That explains the thunder and the shaking. We've been shifting the whole time.
  • Leaven: It, it's the only logical explanation.
  • [she climbs up to the window into darkness next to Worth]
  • Leaven: I'm such an idiot.
  • Worth: What are you on to, Leaven?

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