Aggiungi una trama nella tua linguaJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous orga... Leggi tuttoJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.Just when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.
- Agent 47
- (voce)
Recensioni in evidenza
Another interesting addition that "Silent Assassin" has is your performance evaluation for the assignment that you have just completed. Unlike the first where you received a paycheck, which was only deducted from if you killed cops and civilians, here you are evaluated on stealth and aggression. This is a much funner system since in the first game many players inevitably saw the bug that when you have accumulated money by the game's later levels, you could essentially kill without remorse. Some levels didn't even have civilians or cops so you could turn them into your own killing ground, like Schwarzenegger did at the end of "Commando." Technically there is nothing stopping you here from doing that, but if you want the prized Silent Assassin rating and the bonus weapons that come with it, you'll have to be discreet. Ironically, when awarded the Silent Assassin bonus weapons that come in the shape of assault rifles and generally better guns, you can't really use them to get the rating on later levels. And there is no option to replay levels that you have completed, thus your new weapons end up being strictly for show. Though, they do come in handy on one particular level... I'll leave that for you to figure out.
Yet another change from the original is the option to switch from third person view to first person (invaluable in aiming) and the ability to save mid-level. There are three difficulty settings, on the hardest of which you have no mid-level saves, unless you're awarded them for tasks completed), and on the easiest you have plenty so beginners of the series might find this a more pleasant experience that the first game. And experts will be pleased with the fact that "Silent Assassin" is much longer with at least twice as many missions than the first and cool little features, such as being able to use a golf club as a weapon and the ability to peak through keyholes. Though it's a shame the mini-gun from the first game is strangely absent from this one. But no matter, the bigger weapons selection makes up for it.
If "Hitman" was engrossing with its premise and gameplay, then "Hitman 2: Silent Assassin" is dangerously addictive. Better in almost everyway. --- 9/10
Rated MATURE for violence
The art direction and atmosphere is beautiful and vibrant. It's a surprisingly artsy game with diverse cultural aesthetics complimenting the slightly cartoony art style of the game. The soundtrack is phenomenal, unforgettable and ambitious.
The story is surprisingly touching. Codename 47 before it was fairly light and simplistic on its story. That game had some rough writing, which resulted in a story that was okay. Silent Assassin, however, contains a much more focused, fleshed out and unique story. Easily the most heartfelt story that a stealth game could have. The writing, dialogue and overall storytelling is great. The voice acting is still quite rough, though. It's a tragic story with a lot of questions and story moments left for the player to interpret in their own way.
The gameplay and level design still feels ahead of its time, but feels much rougher after playing the recent World of Assasination trilogy. The AI is very inconsistent and some game mechanics feel unpolished. Once you come into grips with the way the game plays and feels, it's a rewarding and compelling experience.
Hence, I found this game rather boring if you can't go in guns blazing all the time, but you may find it enjoyable.
Lo sapevi?
- QuizThe original Hitman was in third person and without mid level saves. The developers added a first person option and limited saves to this sequel after fans protest that it was too hard and the third person camera too awkward.
- BlooperIn Mission 9 Agent 47 says 'Have to disappoint you...' but the subtitles say 'Hate to disappoint you...'
- Citazioni
Hitman: Agent 47: Always knew i didn't belong in this world. I wasn't made for this. But I'll never forget- those who betrayed me, and those who never failed my trust. I'll be carrying nothing from Gontranno but this lesson: never trust anyone and rely on your instincts. Forget the past. I'll never find peace here. So, I'll seek justice for myself. I'll choose the truth I like.
- Versioni alternativeThe Steam, GameCube and HD Trilogy versions have some edited dialogue and posters in the cult levels. Specifically in Diana's briefing and Smith's dialogue, removing the terms "towelheads" and Gurdwara.
- ConnessioniFeatured in Troldspejlet: Episodio #27.8 (2002)
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